Chemistry Go
This is an open-world AR informal learning game designed for middle school students to learn about the different chemical reactions. Students will collect chemical substances and make relations at the virtual lab to get the colored fire, and light up the world.
Game Demo
My Role
Design Lead
Duration
2 Months
Skills
Game Design
Learning Design
Prototyping
Usability Testing
Tools
Lens Studio from Snap AR
Adobe Premiere
Overall Idea
the player has to produce different colors of fire through chemical reactions by collecting relevant materials in the natural environment through AR technologies.
The ultimate goal for the player is to get all four colors as instructed.
• (yellow (Na + Air, white (H2 + O2), blue (C₂H₆O+O2), and purple (S+O₂)) to light up their “dark world”.
The player should collect different materials, using chemical reactions to produce different colors of fires to “light up” their world.
This game is not only based on chemical knowledge but also wants to convey the idea that how the world is like is totally on you, by exploring and learning, everyone can light up their own world.
Game Rules
Collect from the wild
The players will go outside for a real walk to discover the materials they need. The place of materials are related to the real world
Execute chemical reactions
The player back to the lab to execute chemical reactions to produce relevant fires, and get the colors. Players have to follow all the rules and protocols for chemistry labs during the experiment
Interact with the immersive environment
The player will be instructed to interact with the environment by taking advantage of AR technologies. For example, to find Hydrogen, you have to stab a hydrogen balloon!
Learning Objectives
The students can understand, recall and apply different chemical burning reactions’ color changes
Students are able to understand the relationship between chemical substances and reality
Students are able to understand, remember and apply safety rules of operating chemical reactions and experiments